Select the import_archives node and then configure the following parameters: zip image archive files located in your $HIP directory. In the TOPs ⇥ Tab menu, you can find File Pattern in the Files category. In the Network Editor, navigate to the Tasks context and then dive into the topnet1 network.Ĭreate a File Pattern node and rename it to import_archives. This will be your working project file for the rest of the tutorial. hip to the \PDG_TUTORIAL_FILES folder directory. Name your scene file imagemaniptutorial.hip. In parts 1, 2, and 3 of this tutorial, you will be creating three different network branches for three different image manipulation workflows. You will use a File Pattern TOP node to import external image archives and a File Decompress TOP node to unpack the archives so that you can use the individual images in each branch of your TOP network. In the initial step of this tutorial you will learn the image manipulation workflow for importing external media into a TOP network and extracting the contents from archive files.
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